add ark se server yml
continuous-integration/drone/push Build is passing Details

pull/14/head
TheSt1tch 11 months ago
parent cc4d5ce811
commit a0693d8502

@ -0,0 +1,47 @@
# ARK: Survival Evolved - Dedicated Server
```yaml title="docker-compose.yml"
version: '3.7'
services:
ark-server:
restart: always
container_name: ark-server
image: hermsi/ark-server:latest
volumes:
- ./ark-server:/app #main location for game server
- ./ark-server-backups:/home/steam/ARK-Backups # folder for backup
environment:
- SESSION_NAME=$SESSION_NAME
- SERVER_MAP=$SERVER_MAP
- SERVER_PASSWORD=$SERVER_PASSWORD
- ADMIN_PASSWORD=$ADMIN_PASSWORD
- MAX_PLAYERS=$MAX_PLAYERS
- UPDATE_ON_START=$UPDATE_ON_START
- BACKUP_ON_STOP=$BACKUP_ON_STOP
- PRE_UPDATE_BACKUP=$PRE_UPDATE_BACKUP
- WARN_ON_STOP=$WARN_ON_STOP
- GAME_MOD_IDS=$GAME_MOD_IDS
ports:
# Port for connections from ARK game client
- "7777:7777/udp"
# Raw UDP socket port (always Game client port +1)
- "7778:7778/udp"
# RCON management port
- "27020:27020/tcp"
# Steam's server-list port
- "27015:27015/udp"
```
```env title=".env"
SESSION_NAME="St1t.ru ARK Server"
SERVER_MAP=Viking_P
SERVER_PASSWORD=
ADMIN_PASSWORD=Rhjrjlbkmxbr
MAX_PLAYERS=10
UPDATE_ON_START=true
BACKUP_ON_STOP=true
PRE_UPDATE_BACKUP=false
WARN_ON_STOP=true
GAME_MOD_IDS="1838617463,520879363,889745138,1404697612,1814953878,731604991,2804332920,2718221803,1762210129,2765267311,1251632107,1565015734,821530042,2121156303,702828089,741203089,898049820"
```

@ -48,7 +48,8 @@ nav:
- WikiJS: docker/wikijs.md
- Игровые сервера:
- Valheim: docker/games/valheim.md
- Factorio: docker/games/factorio.md
- Factorio: docker/games/factorio.md
- ARK Survival Evolved: docker/games/ark-se.md
- Ubuntu Server:
- ubuntu/index.md
- Команды: ubuntu/commands.md

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